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By StanMay 11, in News. Patch 7. Alt Improvements continue with every Legion patch and Patch 7. The first big change is that heirlooms now scale up to Level Combined with Legion flying and Demon Assaults, you'll level up your alts in no time. Both need to be purchased separately for a total of 30, Gold. If you're a returning player, don't forget to read our 7. It is a good but not necessary thing to give flight points to alts. Would anyone really use them?

Getting heirlooms is really nice : as someone who lvled about 25 characters to max lvl in various expansions this is a real blessing. I wonder what the price will be and if any heirlooms will be added in Legion, like another slot herilomm: boots,wrists hands? Honestly i don't get the flight master map, who uses Flight masters on Kalimdor and Eastern Kingdoms?

Maybe it will help zone leveling. By the time I reach a new zone and discover its flight path, the dungeon queue pops up twice and I outlevel the zone by two and more levels. I've noticed more than once someone asking for a ride to a far-flung point because they picked up the next relevant quest from the command board and they don't have a flight path to it. Man, those maps I know they want some gold sinks but man I don't care much one way or the other if my alts have all the flightpaths and I certainly wouldn't pay that kind of gold for them.

No, not everyone levels through dungeons. I've leveled 4 characters from so far in this expac including 3 somewhere in between without grinding dungeons.Goldhuntingtimber. The Hinterlandslocated in the Northern part of the Eastern Kingdomsare probably most notable for the Wildhammer dwarves who make their residence at Aerie Peak in the west. The Wildhammers have always been staunch allies of the Alliance. It is from the Hinterlands that these dwarves find and tame their world-renowned gryphons.

The Razorbeak gryphons roam wild in this region. Also in the Hinterlands is one of the last remaining settlements of the high elves in Lordaeron at the Quel'Danil Lodge. The Hinterlands are also home to a large population of forest trollswhich are divided into three separate tribes.

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The Vilebranch tribe holds residence in the massive troll city of Jintha'Alor as well as the Altar of Zul while the Witherbark tribe holds the smallest influence, hailing from the temples of Shadra'Alor.

In the northern part of the region is the ancient, massive tree, Seradane where the agents of the Green dragonflight have been corrupted. A massive portal on the side of the tree connects the servants of the Aspect Ysera to her own realm, the Emerald Dream. The earliest inhabitants of the Hinterlands were the forest trolls of the Amani Empire. This ancient empire stretched across much of eastern Lordaeron with the Hinterlands at its heart.

Many great troll cities were built in this region, and their colossal ruins still testify to the once-great empire.

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The great empire felt the beginnings of its doom when the exiled high elves arrived in Lordaeron. The trolls, though cunning and great in number, were no match for the arcane fires of the elven mages. The elven armies pushed the trolls out of the northern reaches of their empire and built their own cities in their newly acquired country: Quel'Thalas.

The trolls were forced to retreat to their bastions in the Hinterlands to the south, where they would remain, wary of the elves and their magic, for several generations. When the humans of Arathor began organizing themselves into a true political entity, the trolls decided to prevent them from gaining a foothold in the political geography of the region.

The Amani trolls massed their power in one last bid against their adversaries, but it was for naught. The high elvesseeing a way to be rid of the troll menace once and for all, taught the humans the secrets of the arcane arts.

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The trolls were no match for the combined armies and mages of the humans and high elves and they were utterly defeated. This defeat marked the last time the Amani forest trolls would join together as a single nation.

Scattered and defeated, the remnants of the Amani returned to their homes in the Hinterlands. Because of their terrible loss, their well-established civilization was virtually gone, and their great monuments and temples began to crumble with no one to keep them up.

The next time the Hinterlands would play a significant role in history was the coming of the Wildhammer clan of dwarves. After the War of the Three Hammersthe Wildhammer dwarves forsook their subterranean homes and traveled north to the Hinterlands where they built dwellings above the ground at the city of Aerie Peak. They adopted a society that focused less on metalworking and mining and more on a closeness with nature.

They were and remain unique among dwarves and indeed, all races traditionally of the Alliance in their cultivation of shamanistic practices. The dwarves also soon realized they had a strong affinity for the wild gryphons of the Hinterlands. Soon they trained gryphon riders who would fly into battle wielding the powers of the storm. So strong was the bond between the dwarves and the gryphons that the dwarves constructed a enormous monument in the likeness of a gryphon at Aerie Peak. Eventually, these gryphon riders would become perhaps their most valuable gift to the Alliance.

Upon their arrival, the dwarves found themselves immediately at odds with the trolls of the Hinterlands.Ambermill 2,Pyrewood Village Silverpine Forestor simply Silverpineis a vast, ancient wood that runs along Lordaeron's rugged western coast. The land ranges from fairly flat to hilly, and is nestled among even taller mountains. The forest is eerily silent save for the occasional unnatural howling echoing among the trees. Mossy overhangs shiver in the cold breeze, and the trees are all sickly or dying.

wow classic flight paths map

Dilapidated farmsteads and abandoned mines dot the land, home now to the darker denizens of the woods. This woodland is haunted and wild, characterized by its tall, silver-barked pines towering over grassy knolls. The Alliance once protected Silverpine Forest when it was verdant and lively. Now the place is shrouded in ghostly mists. Forsaken control the northern forest [1] and constantly clash with the wretched Rot Hide tribe of gnolls.

What remains of the human population retains control of the southern forest, but they are desperate and their forces thinly stretched. Dalaran sends frequent expeditions into Silverpine to defend these people and study the undead plague and worgen curse — a mysterious affliction that causes its victims to transform into bloodthirsty, lycanthropic worgen when the moon rises.

Gilneas and the Hillsbrad Foothills border the forest to the south, while Tirisfal Glades lays to the north. Lordamere Lake serves as Silverpine's eastern border. Though the territory belongs to the Forsaken, their claim is disputed by the wizards of Dalaran and agents of the Scourge who have taken possession of some of the ruined fields and steadings. Rothide gnolls operate from the mysterious Fenris Isleand fiercely attack anyone who dares approach their dealings.

In the southwest lays Pyrewood Villagewhose people have fallen under archmage Arugal 's curse, transforming into bloodthirsty worgen at night-time. Arugal makes his home in the nearby darkened towers of Shadowfang Keep. Silverpine Forest frequently sees battle, as Alliance forces from Southshore journey to the forsaken woods to attack the Sepulcher or enter Shadowfang.

It is the edge of the Forsaken homeland, and the southernmost point where effects of the undead plague can be seen in the plant life. The Alliance once kept Silverpine Forest pristine and beautiful, at a time when the forest resembled the Hinterlands far to the east. During the Third Warthe forest was affected by the plague of undeath.

The forces of the Lich King invaded the woods, setting fire to the crops and massacring its people.Is there any addon that shows the flight points on map so I can unlock that point instead of walking by it not knowing. The most that any addon could ever do is show in map where flightpaths are, but UI mod can never unlock the paths for you. Yeah I only need to know where it is on the map so I can unlock it. Also looking for this. Appriciate it nevertheless. In that most impossible to explain and incredible journey it developed the ability to recognise various colours.

Keep your eye out for them, and use them to your benefit. This topic was automatically closed 30 days after the last reply. New replies are no longer allowed. Flight points addon?

wow classic flight paths map

WoW Classic. WoW Classic General Discussion. Adelus-turalyon August 30,pm 2. Zaflis-emerald-dream Zaflis August 30,pm 3. Swamper-razorgore August 30,pm 5. Wildcardd-frostwhisper September 1,pm 6.

wow classic flight paths map

Apocalypto-nethergarde-keep September 1,pm 7. Wildcardd-frostwhisper September 1,pm 8. Thanks alot, Apocalypto! Zorieke-firemaw September 1,pm 9. Wildcardd-frostwhisper September 1,pm Schwzenegger-sylvanas Schwzenegger September 1,pm Punyelf-draenor Punyelf September 1,pm DarnassianDwarvenFurbolg.

AncientsEluneHoly Light. Darkshore is a long strip of coast on the northwestern part of Kalimdor. It is known for its characteristically shadowed woods and rocky beaches, littered with ancient ruins and mountainside caves.

The night elves of Teldrassil claim the shore as part of their new kingdom, and sentinels patrol the road from the port of Auberdine towards Ashenvale to the south. This rocky area stretches along Kalimdor's north coast.

Hinterlands (Classic)

Rains, winds and rocky beaches make the place inhospitable. Old night elf ruins stand crumbling on the cliffs, and murlocs and naga lurk within. The night elf village of Auberdine serves as a friendly trading post. The region is not without dangers, however. Aggressive wildlife roams the grassy hills and stalks among the dark trees. The ruined cities of the night elves are infested with nagasatyrsgrells and haunting ghostsand cultists of the Dark Strand and Twilight's Hammer ambush unwary travelers from their hideouts beyond the road.

Even the seas are unsafe, as bloodthirsty frenziesgigantic threshadonsand hostile murlocs lurk beneath the waves. Darkshore was once one of the most prosperous regions of the Kaldorei empire, and great cities such as Ameth'Aran and Bashal'Aran were the pinnacle of civilization at that time. Much of the coastline was destroyed in the Great Sunderingand it was many years before the night elves began to rebuild in the area. After the Sundering, some night elves settled in the continent's northern reaches, on and near Mount Hyjalincluding the port at the mountain's northern foot.

A small number of night elves have returned to the cold and desolate beach to revive the port. They dwell in the village of Auberdine and currently use it as a ferry outpost. The remainder of the seaside is left in ruins. Darkshore covers northwestern Kalimdor, and the tainted land of Felwood rises to Hyjal to the southeast. The rocky cliffs, sandy soil, and ever-present sea mist ensure that little worth noting grows in Darkshore.

Kelp, seaweed, and rocks litter the beaches, and a few sparse trees dot the landscape away from the beach.I've removed all adverts from the site. I do still love coffee should you wish to help feed my caffeine addiction :. Right click anywhere on the map to show everything close by, including any NPCs and gathering nodes.

You can now click on any icon on the map be it Vendor, Quest Marker, Inn Keeper etc, an appropriate help panel will popup showing additional information.

We've extended our database to include the location of many more creatures within the world, search for them in the NPC panel, click the one you're looking for to see detailed locations. The NPC panel has been upgraded to allow some specific filtering, you can now search accross the world for any NPC you desire. The dynamic results will show you if we have any locations for that NPC denoted by the number next to the icon. More updates coming soon, drop me a shout on Twitter if you have a cool feature request or have found a bug : -Xaiin.

Try Our In Game Addon! Friendly Player. Enemy Player. Text Overlay. Item Location. Rally Point. Shared Vehicle. Detailed Find Feature We've extended our database to include the location of many more creatures within the world, search for them in the NPC panel, click the one you're looking for to see detailed locations. Black Lotus. Doom Weed. Ghost Mushroom. Gloom Weed. Golden Sansam. Grave Moss. Incendia Agave. Khadgar's Whisker.

Mountain Silversage. Purple Lotus.I've removed all adverts from the site. I do still love coffee should you wish to help feed my caffeine addiction :.

Right click anywhere on the map to show everything close by, including any NPCs and gathering nodes. You can now click on any icon on the map be it Vendor, Quest Marker, Inn Keeper etc, an appropriate help panel will popup showing additional information. We've extended our database to include the location of many more creatures within the world, search for them in the NPC panel, click the one you're looking for to see detailed locations.

The NPC panel has been upgraded to allow some specific filtering, you can now search accross the world for any NPC you desire. The dynamic results will show you if we have any locations for that NPC denoted by the number next to the icon. More updates coming soon, drop me a shout on Twitter if you have a cool feature request or have found a bug : -Xaiin. Try Our In Game Addon!

Silverpine Forest (Classic)

Friendly Player. Enemy Player. Text Overlay. Item Location. Rally Point. Shared Vehicle. Detailed Find Feature We've extended our database to include the location of many more creatures within the world, search for them in the NPC panel, click the one you're looking for to see detailed locations.

Black Lotus. Doom Weed.

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Ghost Mushroom. Gloom Weed. Golden Sansam. Grave Moss. Incendia Agave. Khadgar's Whisker. Mountain Silversage. Purple Lotus. Violet Tragan.

WoW Flight Paths – Eastern Kingdoms and Kalimdor Maps

Wild Steelbloom. Copper Vein. Gold Vein. Incendicite Mineral Vein. Iron Deposit.

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